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| serial number: C= commodore 8296 SER.NO.WG 15083 |
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| Commodore 8296 opened up (from behind): the first interesting detail is that the 8296 (i.e. its upper part, onto which the CRT display is mounted) opens up to the front, unlike the older PETs (e.g. |
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| ASSY NO.324645 REV.B board overview: beginning at the machine's front (which is the board's back from that point of view), you can see the 25 pin SUB-D keyboard connector (at location J13). To its right, the machine's piezo-electric speaker (at MT1, responsible for the 8296's poor sound output - but what did you expect from a 1984 office workstation?). Below the keyboard connector and a 74LSxx at UE1, one of the two R6520AP 'PIA' is located at UE2 (made by Rockwell, like the other one). Further below, there's four more logic devices (three 74LSxx and an identical |
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| board silkscreening, part 1: (C) COMMODORE 80/ 40 COLUMN CPU 64/ 128K ASSY NO.324645 REV.B MADE IN W.GERMANY Like the 'Dynamic PET boards' introduced in some older machines, this board can easily be configured for different |
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| board silkscreening, part 2 (lower side of the board): FABRICATION NO 324646-01 ARTWORK NO 324647-01 B |
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| The machine's |
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| The Commodore 8296's RAMs, 128 KBytes organized as 16 pcs. 64Kx1 RAMs. Interesting is that this machine has a 'mixed' memory configuration (i.e. 8 pcs. NEC D4164C-2 and 8 pcs. Fujitsu MB8264A-12) - since there are no soldering traces, they all must have been there from the fab (but as mentioned earlier, the board can also be configured for 64K operation).
The whole amount of memory could not completely be accessed under BASIC; for that purpose, Commodore offered the alternative operating system LOS96 ('loadable operating system for 96K') for their bigger PETs, which could access |
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| Two of the 8296's ROMs: |
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| The machine's character generator ROM, |
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| The |
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| As you can guess from the board silkscreening, these two chips have to be exchanged in order to configure the CRTC for either 40- or 80-column operation - extremly useful when you needed the board as replacement for an older |
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| The machine's piezo-electric speaker, making that wonderful noise at power-up! It's not good for anything else than a beep, but better than nothing - early PETs even came without one. Who needs sound, anyway? |
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| This |
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| Shown here are the 8296's second PIA (another Rockwell R6520AP, at UC13) and the |
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| Here are two |
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| The three already mentioned Motorola MC3446N (only two shown here, at UC14 & UC15; the last one is located at UD9). They are used as line drivers and receivers for the IEEE488 bus. From the schematics, I assume that the one at UD9 acts as the signal driver, and the other two are used as receivers. The IEEE488 interface bus is also referred to as GPIB ('general purpose interface bus') and HPIB ('Hewlett Packard interface bus', since they invented it). It was (and for some applications still is) a major industry standard for controlling and programming machines; before introducing the CBM serial bus with the |
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| A view on the machine's internal expansion port (2x 50 pin connectors at J4 & J9), and the second cassetteport (J6) before it. As mentioned above, the cassettport is somewhat special. It's a remnant of the older machines' integrated datasette, for which the internal connector was used. But in contrast to them, the 8296's 2nd cassetteport can also be accessed from the outside (you can see the opening in the case, which can also be used for expansion port cables, provided they fit through it). As for the expansion port, it contains signals from all major parts of the machine (CPU, RAM, ROM, CRTC, I/O-area); so theoretically, expansion devices can be graphic cards, CPU- or RAM expansions or else. But I've never seen such a device, and I don't know if Commodore ever produced one. Above expansion you can see the already discussed ROMs and PLAs, as well as the other two unoccupied function ROM sockets at UE9 & UE10. As far as I know, these sockets were present in all PET-series machines, and could be used for additional commercial or homebrewn software (in this case, UE8 is used for the BASIC4 screen editor). Interestingly, the concept of function ROMs was picked up again in the C128 and the 264-series, giving the user (and Commodore, of course) an easy way of extending a machine's functionality |
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