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ATARI XE SYSTEM ATARI CORPORATION, SUNNYVALE, CA. 94086 Also see the
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(pictures copyright by M.A.Grundke)
ATARI®
ATARI XE SYSTEM
ATARI CORPORATION
MADE IN TAIWAN
SERIAL NUMBER: A18 6 4 032564
Overview of the XE SYSTEM's board:
beginning from the right, first interesting thing is the keyboard connector, which is XE SYSTEM-specific (below power-input and peripheral (SIO) port). Below that the two tiny 64Kx4 RAMs (U2,U3). Moving to the board's middle, biggest thing here is the cartridge connector with the ROM (C101687-001, U7) below it, and little MMU (U12) to its right. Further down, beneath a silkscreening (C100417 REV.A XE-SYSTEM)
you can see POKEY (U4), CPU (U5) and FREDDIE (U6). Now right from POKEY, still under the ROM and MMU, ANTIC (U8) is to be found, with PIA (U14) to its right (next are the two joystick ports at the board's right side). Finally, below ANTIC and PIA resides GTIA (U15). Other interesting things are the four switches (SW2-SW5) in the board's bottom right (used for the START-, SELECT-, OPTION- and RESET-keys on top of the machine), as well as the power switch (SW1) and power led (LED1) on the left side, directly below the keyboard connector. By the way, like most of ATARI's
videogame consoles, the XE SYSTEM's board is completely shielded, on the upper as well as on the lower side. I guess that's because for 'toys' (like videogames), there must be stricter regulations, as far 
board silkscreening, part 1 (left above cartridge slot):
CA200073-
(field left blank)
board silkscreening, part 2 (left below cartridge slot):
ATARI (R)
board silkscreening, part 3 (below cartridge slot), and POKEY:
C100417 REV.A XE-SYSTEM
Before it you can see 
The C014806-12 (also called SALLY or 6502C) is a special, ATARI-customized version of the well-known MOS 6502-microprocessor (i.e. 6502B). It has been adopted to work with 
This little one is the XE SYSTEM's MMU, C101686. Its task is to do memory address selection for bus operations. For that purpose, it has several SELECT lines connected to all important parts of the machine's architecture, such as RAM, internal & external ROM and the devices (i.e. the machine's customchips). It is required since the CPU alone couldn't address all these devices directly, because of its limited address space. Note that this chip was used in the whole XL/ XE-series, but with different part numbers (most 1200XL 
C061991-01 'FREDDIE' is a RAM address multiplexer. It is responsible for memory timing and decoding issues, and replaces some logic circuits used on the XL-series' boards (which was done for cost-reduction). In the 
Two pieces NEC D41464C-20 provide the machine's 
C101687-001, the XE SYSTEM's ROM, which is 32 KBytes in size. It is a combination of 
C021698-01 'ANTIC' controls 'GTIA', which does the TV output. It is a true microprocessor and thus processes programs, the so-called display lists, which contain commands for GTIA. Furthermore, it makes use of a special 
C014889-01 'GTIA' works closely together with ANTIC. Apart from outputting the graphics (like a CRTC) and various I/O-functions it also provides collision-detection, priority- and player/ missile control (all important mostly for games). It also has 
PIA ('Peripheral Interface Adaptor') is, in XL/XE-design (and similar ones), mainly responsible for controlling joystick I/O (not the joystick triggers, as this is done by
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