| Name | Schneider CPC464 |
| Codename | - Arnold (the 1983 prototype's codename)
- later referred to as Arnold I
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| Made by | - Schneider AG, Türkheim
- Schneider was AMSTRAD's german distributor these days. The machines and peripherals they sold came with Schneider labels and power-on BASIC message. Later, AMSTRAD marketed their computers in the german market themselves (from 1988 on?)
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| Released | - April 11, 1984
- presented to public at Westminster School, London
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| Serial-No. | 533-7810825 |
| Board-info | |
| CPU | Zilog Z80A (an i8080-descendant) |
| Speed | 4.00 MHz- some claim the CPU runs at 3.3 MHz. This is effectively true. On the one hand, the 40010 generates a 4 MHz clock-cycle for the Z80. But since the Z80 is halted via WAIT-line when the CRTC accesses bus or RAM, its effective speed is indeed about 3.3 MHz
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| RAM | 64 KBytes- 8 pcs. Samsung KM4164B-15 (64Kx1)
- more with RAM-expansions, which also contained the necessary bankswitching logic
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| ROM/ Native OS | - AMSTRAD 40009 ROM (32 KBytes), consisting of
- Locomotive Basic v1.0
- AMSTRAD Firmware v1
- CP/M Plus 2.2 usable (available on 3" disks from AMSTRAD)
- later machines (CPC664, CPC6128, CPC Plus-series) came with additional AMSDOS in ROM (required for diskdrives)
- because of the Z80's limited address range, ROMs always 'overlap' the topmost 16 KB RAM. In order to read the RAM there, the ROM can be disabled (by default, ROM at that address can be read, RAM there can be written to)
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| Keyboard/ Layout | 74 keys (+6 for the cassette-recorder), US/ QWERTY-layout- as mentioned earlier, the CPC464 by AMSTRAD had a multi-colored keyboard (instead of the more neutral variant chosen by Schneider): the keys ESC and REC were red, both ENTER keys blue and the other special keys (COPY, DEL, SHIFT, CTRL, TAB and CAPS LOCK) were green
- there were also machines with spanish localized keyboard
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| Graphics | UMC UM6845R 'CRTC' AMSTRAD 40010 'Gate Array'- Max.Res.: 640x200 (monochrome)
- Max. Colors: 17 at 160x200 from 27 color palette (including border)
- Text: 20, 40 or 80x25 characters with graphical charset
- the 40010 controls graphic mode settings (thus creates the data), the CRTC does the output
- about 16 KB are used as video-RAM upon operation
- AMSTRAD also used Motorola MC6845 and Hitachi HD6845S CRTCs (maybe others). Slight incompatibilities between these are reported to exist
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| Sound | General Instruments AY-3-8912 'Programmable Sound Generator'- three tone- and one noise-generator (including mixer), eight octaves range, amplitude control, envelope generator
- 8 bit I/O-port to the TMP8255AP
- sound output via internal speaker or 3.5 mm stereo-jack, and controllable via volume-knob
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| Media | - standard Audio-cassettes (via built-in cassette-recorder)
- 3" disks (!) via external AMSTRAD DDI-1 diskdrive
- 178 KBytes/ side (AMSDOS)
- 169 KBytes/ side (CP/M)
- two drives possible, the second one has to be an AMSTRAD FD1
- disks are double-sided, but must be turned manually
- as you can see from the specs, the CPC464 doesn't have a floppy controller integrated. It was included in the DDI-1, together with an AMSDOS ROM (which the CPC464 also lacks)
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| Input/ Output | Toshiba TMP8255AP-5 ('Programmable Peripheral Interface' for ports, cassette interface, keyboard scanning, AY-3-8912 interface)- 50 pin male edge conn. (expansion, i.e. diskdrives)
- 34 pin male edge conn. (7 bit printerport)
- 6 pin DIN monitor-out (also used for the TV-modulators AMSTRAD MP1/ MP2 - quite blurry TV output, by the way)
- 1x 9 pin Joystick/Paddles (special CPC-Joysticks, coming with their own additional 9 pin port, which allows 'daisy-chaining')
- 3.5 mm stereo-jack headphones-out
- 5V DC-in (power supply's in the monitor/ TV-modulator!)
- note that some CPC are said to have come with Centronics connectors instead of the male edge connectors mentioned above (because of emission regulations e.g. in Germany)
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| Miscellaneous | - With the CPC464, AMSTRAD tried to compete with the C64. It had more colors, so CPC-games were often more colorful than C64-games (after all, 'CPC' means Colour Personal Computer). But because of its inability to generate hardware-sprites, and the fact that the AY-3-8912 could not compete with SID, the C64 was first choice for gamers, although there were lots of great CPC-games
- The CPC464 was initially planned as a 6502-based system. But since Locomotive Basic was only available for the Zilog Z80 upon completion of the Arnold-prototype, and time was short, it was redesigned with Z80 CPU
- Like Commodore's C128, CPCs were CP/M-capable. But with the upcoming MS-DOS, CP/M was more and more pushed aside and was finally gone
- Other members of the CPC-family:
- CPC664 ('Arnold II'). 64K, built-in 3" diskdrive
- CPC6128 ('Arnold III'). 128K, built-in 3" diskdrive
- CPC6128 Rev.3 ('Arnold IV'). CPC6128 with cost-reduced board
- A CPC472 did also exist. This strange fellow was sold in Spain by AMSTRAD's distributor there, Indescomp. Technically a CPC464, it came with 72 KB RAM, where the additional 8K were placed on a pickaback board. This board resided in the ROM socket, taking the ROM and the additional RAM chip. This additional RAM was necessary because back in the days, Spain had an additional import tax for computers with 64K or less and without spanish keyboard. Apparently, it was too much effort to create
a spanish keyboard and change the machine's character set, so Indescomp decided just to add an additional 8K, and kept the english keyboard. However, spanish law was changed shortly after, and so they finally had to release a machine with spanish keyboard. As a result, both CPC464 and CPC472 were sold in Spain and can be found with either spanish or english keyboard. As for the additional RAM, some sources claim it wasn't connected at all (a dummy), while others say it was connected and could be accessed with machine code programming
- Only sold in the UK and Spain was the CPC Plus-series (Codename: 'Arnold V', consisting of CPC464 Plus and CPC6128 Plus). These machines came with redesigned board and featured hardware sprites, a 4096-color palette and soft-scrolling. The later GX4000 game console,
a hopeless try to resurrect the CPC-series, was also based on a 'Plus'-machine
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